Project image
Under The Sea

Modelling, Animation, Rendering, Projection

For this project I designed an underwater world using a combination of Blender, Substance 3D, Adobe and Unreal Engine, and then mapped the scene across 3 LED walls and 4 projectors, projecting onto the floor. The whole scene was rendered so that sea creatures would swim across the 'floor' and onto the screens, and vice versa.