Immersive and Interactive Media

My work in the field of immersive and interactive media includes creating audio reactive visuals that respond in time (and volume) to sound, whether it be for live performances, exhibitions or music videos. 

I also work with Lidar camera sensors to create interactive experiences that respond to body movement, facial expressions, augmented reality applications using Unity.

My approach is radically different for each experience’s requirements, consistently responding to the needs of the client, and working to the budget to create the most efficient and visually stunning experience possible.

I am very experienced with Touchdesigner, MaxMSP, Resolume Arena, MadMapper, Godot, Unreal Engine. Over my career I have had the pleasure of running visuals, projection mapping and laser mapping for 5000 capacity award winning stages including The Next Stage and Solasta and Shambala Festival.

If you have a project you’d like to discuss, reach out to me to get it off the ground.

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Sound Engineering

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Workshops